Rendered at 11:34:56 GMT+0000 (Coordinated Universal Time) with Vercel.
ttouch 12 hours ago [-]
This is the pre-alpha/alpha release of a new CAD that I created. It uses OpenCascade 7.9 under the hood via WASM and a custom sketch solver written in typescript (substantially faster than I thought it would be)
Right now it can do most of the CAD stuff that one expects apart from anything that involves meshes or curved face manipulation - that'll come soon but I want to have a stable base first before I move any further
I hope you like it, I'm eager to hear your thoughts!
seemaze 11 hours ago [-]
err.. seems like many of the UI elements taken straight from OnShape?
It's vibe coded, so not surprising that it replicates the patterns of existing systems.
CamperBob2 10 hours ago [-]
UI is a great place NOT to reinvent things that don't need to be reinvented. Rip off the best and forget the rest.
Whether OnShape is the "best" or not, I have no idea, but the point stands.
ttouch 9 hours ago [-]
that was the idea and this is such a huge project that I kept as much variables static as possible. I want the app to feel close to what people already know - and that applies to me as a user too (I want to use the app too after all!)
Right now it can do most of the CAD stuff that one expects apart from anything that involves meshes or curved face manipulation - that'll come soon but I want to have a stable base first before I move any further
I hope you like it, I'm eager to hear your thoughts!
https://www.onshape.com
Whether OnShape is the "best" or not, I have no idea, but the point stands.