- new
- past
- show
- ask
- show
- jobs
- submit
Engineering is hard. It's always going to be hard. I'm glad that AI makes some parts of it easier, and we (software engineers) can focus on engineering, that's nice.
Code is NEVER cheap. Just because, at current completely unrealistic AI pricing, using agents is cheaper than hiring juniors, does not make code cheap. It makes producing code cheap, which has always been low-cost. Every line of code is a cost, is a maintenance burden, is complexity. An AI, even with somehow infinite context window, will cost more money the more code you have.
Could you replace a whole team of engineers with AI? Probably, yeah. Could you simply fire everyone at your company and close it down, without much of a problem? Also probably yes, for most companies.
AIs can help with debugging, can help with writing code, with drafting designs, they can help with almost every step. The second you let OpenAI, or Anthropic, take full code ownership over your products, and you fire the last engineer, is the time when the AI pricing can go up to match what engineers make today. You've just reinvented the highly paid consultant.
Or you could take the middle-ground and hire good engineers, make sure they maintain an understanding of the codebase, and let them use whatever tools they use to get the job done, and done well. This is the way that I've seen competent companies handle it.
Relative to what?
I don't understand people dismissing the massive decrease in both cost of producing code and the speed of producing code.
Before AI, people running businesses had similar issued as people have with AI now, but the costs were much greater.
They could hire someone to write them a prototype for their idea, but it would cost them on the order of 1000s of dollars, and it would take weeks at the minimum!
Now it could cost them 20$ and be done in a few days. The feedback loop is the bottleneck.
In other words, just because more code can be produced quickly does not mean that it is cheap.
edit: I’m maybe hearing your point is that LLMs may change that POV but I think that is TBD.
Software has been such a gold mine, exactly because the maintenance are minimal when you scale, compared to the revenue. The upfront costs are expensive, but once you have software built, in most cases it's relatively cheap to maintain
Consider a canonical loan: you get a pile of cash, but in exchange you need to make regular interest payments (plus, at some point pay back the principal, but this isn't strictly necessary -- e.g. governments used to issue perpetual bonds, which paid their coupons indefinitely). The analogy I would make with software is that the product has value, but the code you use to create it is a liability, in that it demands continuous maintenance and upkeep. Just as when you go shopping for a car loan, you look for one with the smallest interest rate -- if the debt itself were an asset, you would want more of it, which doesn't make sense. In the same way, it behooves a business to try and achieve its goals with a relatively small amount of code, not to create as much software as possible.
“Taste”, is used in many cases, I suspect, to give a name the collection of practices and strategies developers use to keep their code and projects at a manageable level of complexity.
LLMs don’t seem to manage complexity. They’ll just blow right past manageable and keep on going. That’s a problem. The human has to stay in the loop because LLMs only build what we tell them to build (so far).
BTW, the essay that introduced the big ball of mud pattern to me didn’t hold it up as something entirely bad to be avoided. It pointed out how many projects — successful or at least on-going projects — use it, and how its passive flexibility might actually be an advantage. Big ball of mud might just be the steady state where progress can be made while leaving complexity manageable.
1. Lack of knowledge of existing conventions, usually caused by churn of developers working on a project. LLMs read very quickly.
2. Cost of refactoring existing code to meet current best practices / current conception of architecture. LLMs are ideal for this kind of mostly mechanical refactoring.
Currently, though, they don't see to be much help. I'm not sure if this is a limitation in their ability to use their context window, or simply that they've been trained to reproduce code as seen in the wild with all its flaws.
Architecture practices is how to avoid such harmful consequences. But they’re costly and often harmful themselves. So you need to know which to pick and when to start applying them. LLM won’t help you there.
Even for the well engineered stuff I suspect there is a strong bias towards standalone projects versus larger multi-component systems.
Production code. Especially production code with bugs is expensive. It can cost you customers, you can even get negative money for it in the form of law suits.
Coding agents are great for preproduction and one offs. For production I really wouldn't chance it at any scale above normal human output.
However, an extra script here or there to make your life easier, adding extra UI features based on some datapoint to your internal dashboard, ect, these were things that could've taken a few days you didn't have before to get exactly right and now they can be done with only a few minutes of attention.
Anyone with any small amount of creativity for this sort of thing could really make a big difference on improving the productivity of all sorts of team wide investigations as a running background task they have during their regular work.
Every time I open linkedin I'm scared of how many big heads have taken the wrong lesson that coding almost free == free engineering. So many bait posts asking engineers why they would need to pay them any longer, or being glad they're generating millions of lines a month....this is going to end badly.
On the other hand, like giving a supercar to a teenager, this just enables them to get into trouble faster.
(the "my vibe coded app deleted prod!" stories are funny schadenfreude when they happen to SV startups, whose whole business is pretending to know better. When this happens to a small business who've suddenly lost all their finanacials and now maybe will lose their house, it's a tragedy. And this can happen on a much larger, not AI-related scale, like Jaguar Land Rover: https://www.bbc.co.uk/news/articles/cy9pdld4y81o )
I have friend in west Texas who does industrial electrical gear sales (like those giant spools of cable you see on tractor trailers). He’s 110% good old boy Texan but has adopted and loves AI. He says it’s been a huge help pulling quotes together and other tasks. Coincidentally he lives in Abilene where one of the stargate campuses are going. Btw, the scale of what’s being built in Abilene is like nothing I’ve ever seen.
I also keep circling around this point. So many software repositories in the AI space seem to follow a publish and forget pattern. If you simply can show that you have the patience to maintain a project, ideally with manual intervention instead of a fully autonomous AI, then you already have an outstanding project.
The issue is that when you gaze long into an abyss, the abyss also gazes into you.
Many people are finding it difficult to even land internships.
The most affected areas are sysadmin, devops, and frontend. Where you'll have very hard time getting any offer.
Companies like BrowserStack are withdrawing campus placement offers.
Meanwhile, I am writing apps for my own use and have reached 10,000+ monthly active users already, even though I am making zero money from doing all this, but it's fun.
but firing because "ai makes us more productive" is basically impossible in most eu countries.
Sysadmins, Devops engineers will the be the last ones replaced by AI. The context window for their problems are huge.
Unless you define Sysadmins and Devops as fiddling with YAML all day, which might be the case here.
Most setups aren't properly documented which makes the discovery and exploitability part the major bottleneck when this is facilitated by AI, the sysadmin/devops team is downsized.
I'm glad that "10 ways to do X" submissions are allowed as long as they boost AI.
Does "boosting AI" include opening an article with "Frontier models are really good at coding these days, much better than they are at other tasks"?
"Product is really good at X, much better than at Y" does not imply that it's bad at Y, and even if it did, if you're targeting an audience that only cares about X, who gives a shit about Y? Might as well throw Y under the bus to boost the perceived effectiveness of product at X even more in comparison.
If anything, I would bet that next year you could get today’s flagship performance for significantly cheaper via an open-weights model.
Open-source models have caught up tremendously recently. Those who can’t or don’t want to invest a lot of money can already develop with Kimi and GLM without any problems. We don’t have to wait another year for that.
From experience, the same level of usage would have left me stranded on my CC 5 hr limit within an hour.
There were some difficulties with tool calls, in particular with replacing tab-indented strings - but taking no steps to mitigate that (which meant the model had to figure it out every time I cleared context) only cost relatively few extra tokens -- and it still came in well under 4.6, nevermind 4.7. And of course, I can add instructions to prevent churning on those issues.
I have no reason to go back to anthropic models with these results.
"No moat" indeed.
I expect tomorrow’s models will be so much more capable that we will happily pay more.
But if not, we will still likely get today’s capabilities or more for cheap.
I don’t see a realistic scenario in which the AI genie is going back into the bottle because of affordability.
It seems like wishful thinking by people who dislike the new paradigm in software engineering.
(Timeframes are hyperbolical).
This is at multiple levels if you have a remote API call as a key part of your workflow/software system.
1. Price risk - might be affordable today - but what about tomorrow?
2. Geopolitical risk - your access might be a victim of geopolitics ( seems much more likely that it used to be ).
3. Model stability/change management - you've got something working at the API get's 'upgraded' and your thing no longer works.
If you are running on open weight models - you are potentially fully in control - ( even if you pay somebody to host - you'd expected there to be multiple hosting options - with the ultimate fallback of being able to host yourself ).
I'm not all gloom and doom but the treatment of junior engineers is something I think we will either regret or rejoice. Either will have a spur of creative people doing their own independent thing or we'll have lost a generation of great engineers.
We’ve been coasting along on a single generation who have ruled with iron fists.
The consumer space is about extracting every ounce of personal data possible.
The b2b space is about "maximizing customer value" - that is, not maximizing the value of your product to the customer, but maximizing the value of the customer to your business. Lock them in and lock them down, make your product "sticky" so they can't leave without immense cost.
If you fire all your SWEs they won't sit around twiddling their thumbs waiting for an AI collapse, they'll career shift. Maybe to an unemployment line and/or homelessness, maybe to something else productive, but either way they'll lose SWE skills.
If you close down all the SWE junior positions you'll strongly discourage young people training in the field. They'll do something else.
Then if you want to go back, who will you hire for it?
They are large language models. Not automated development machines. They hallucinate.
The goal post has not shifted since 2023 or so. Make an LLM that doesn't blatantly disregard knowledge it has, instructions it has been giving, over and over, and you win. If trillions of USD of investment can't do it, I'd be curious to see what can.
If the AI is not good enough, then don't fire the devs. If/when the devs are no longer needed, I don't see why the need would return later, that was my point.
If that was the case companies could just have their project managers managing Claude Code instead of developers, and they would immediately realize that using Claude Code to develop software is just as complex and geeky as it ever was - nothing changed in that regard.
A harness and a bunch of skills is just the new "think step by step" prompting technique. Don't just let the LLM rip and write a bunch of code, but try to get it to think before coding, avoid things like churning the code base for no reason, and generally try to prompt it to behave more like a developer not an LLM. Except it still is an LLM.
A coding agent is really not much different to a chat "agent" in this regard. You've got the base LLM then a system prompt trying to steer it to behave in a certain way, always suggest "next step", keep to a consistent persona, etc. None of this actually makes the LLM any smarter or turns it into a brilliant conversationalist, anymore than the coding agent giving the LLM a system prompt magically turns it into a software developer.
If you don't appreciate the difference between what an LLM or a coding agent can do, vs what a human can do, then I can't help you.
Company brain drain, knowledge leaves with your seniors if you decide to get rid of them, or they just leave due to the conditions AI creates.
I don't know if the above comes to fruition, there's a lot of questions that only time will answer. But those are my first thoughts.
Since at least the early 80s a LOT of very important code wasn't cheap, it was free. Both free of cost (you could "just" download it and run it) but also free as freedom-respecting software.
I just don't get the argument that cheap is new. Cheap is MORE expensive than free!
Free but you're responsible for maintaining it means it's not free. It's the same issue as maintaining your own fork. It's just an ongoing cost.
(Though as AI becomes autonomous enough to be the maintainer, that cost kind of goes away. Then it's just the cost of managing the "dev".)
Short-short version, code will still be accruing value in proportion to how much of the real world it has encountered. The bottleneck on building valuable code will be how much real world there is to go around. As is so often the case, what may initially seem to kill SaaS will actually make them stronger as they end up with more exposure to the real world than some random guy's random AI code.
With LLM's, it's arguably easier to avoid exporting costs to the future, or to export them.
Whether because of LLM's or frameworks, process consistency typically creates a forcing function to continuously improve quality (i.e., avoid exporting costs); for each problem, create step in the process to surface and address it - hopefully in an automated way.
Having spent lifetimes trying to get teams to up their game, I'm hopeful this may help, if it gets baked in not just to code generation, but to process.
e2e tests can do a lot, but in my experience it's not enough. By the time the test fails you've already burned a generation cycle on an artifact that came from a flawed spec or design. I've gotten more mileage from having checks at stage boundaries (standard SDLC: plan, design, code, test). We all know the earlier you catch the mistake, the cheaper the fix.
The "implement to learn" is the same idea: you need to know enough about both where you want to go AND the path to get there to guide the agents to a proper implementation. You have contact with the world, both the users and the operational considerations that come from running software. Agents do not. We do the same thing with spikes, but now our spikes become far more sophisticated.
Code being cheap doesn't remove verification, it moves it earlier.
Make usable software. Cheap code means that you can create a lot more prototypes to then perform usability tests by finding a user and sitting next to them. I mostly worked on internal apps lately, so perhaps it's much easier for me to do than it is for some others.
Instead of focusing on whether you can build it, the scarcer resource becomes whether you should build it. And most teams lack a clear process for addressing this latter question. Requirements are collected in all sorts of places without ever being prioritized in an organized fashion. This is exacerbated by cheaper code. With cheaper code, you can release five times what you used to be able to release in a given period of time, but only if you knew which five products you needed.
The thing I see from agentic adoption that I find lamentable as a software engineer is that timeline expectations have collapsed to absurdity. You can plan a project to do a major migration, do all the estimations on how long something will take, and if you give an answer that says weeks and cite the evidence, product and leadership will now claim it should take days, citing their ai's design.
It's exhausting. Even if you are an expert, you now have lost the implicit trust that came from years of building political capital, shipping efficiently, and delivering value for multiple companies, because a different prompt with different context from the one you provide gave a different answer than what you did.
During delivery, if you read your code produced line-by-line and review for correctness, and put in additional guardrail automations that slow the automated build, and ship 4 times a day with a defect rate of 5.4% with agentic coding, you are compared unfavorably to teams with a change defect rate of 15.7% that ship 13 times per day, because you are too slow.
And you are individually compared with whole team outputs. Even if you deliver at a rate ten times greater than the worst contributor at your company, if you are not outputting code at the rate of an entire team of 5, you are not meeting the expectations of product and leadership anymore.
All of this is to say, yes, people are looking at software engineers as both the bottleneck and unnecessary, even at high technology companies, right now. They are looking at them that way because they have their own agents that are biased to think that the engineering claims are wrong and agents are sycophantic.
What the company lacked was never engineering deliverables; what it really lacked was a prioritization owner who could draw the line. Bad code certainly wasn't the cause of this problem.
Once upon a time, highly bureaucratic organizations tried to make a distinction between "analyst", "programmer" and "coder": https://cacm.acm.org/opinion/the-myth-of-the-coder/
The pure "coder" role, per that paper, died out almost immediately. Nowadays it's done by compilers (a deterministic automation). The distinction between analyst and programmer held out a bit longer - ten years ago I was working somewhere that had "business analysts", essentially requirements-wranglers. It's possible that the "programmer" job of converting a well-defined specification into a program is also going to start disappearing.
.. but that still leaves the specification as the difficult bit! It remains like the old stories with genies: the genie can give you what you ask for. But you need to be very sure what you want, very clear about it, and aware that it may come with unasked-for downsides if you're not.
But the idea that some code is cheap and some code is expensive is not new.
The only new thing is there are some adjustments on how to asses the value of the code you’re presently, or about to, work on.
AI has absolutely expanded the set of code that is cheap and if you can make a thing easily with AI then so can someone else. That project is unlikely to result in valuable code. Which is not to say it doesn’t have utility. Just its monetary value is low.
There is a difference between:
- write code, write tests
And
- write tests, write code
Had another agentic (vibe) coding experience, which confirmed that for me. Creating an SDK for a $500 light so I can control it from my Steam Deck instead of my phone (no SDK existed before yesterday). For anyone interested, I'm teaching my vibe coding (I meant agentic) tutorial at pycon next week. The 3-hour-long version should be posted to YouTube soon thereafter.
I’m not convinced about rebuilding repeatedly as a learning tool though. As relatively quick as it is, it over emphasizes the front line problems you face early. Those tend to be simpler, more straightforward issues that can be more quickly solved by a few minutes of thought (and more cheaply too).
Stop caring about extendable modular code. Just rewrite from scratch when you have new requirements.
Build a demo for every idea you have.
Build 100 visualizations and metrics for any algorithm you develop.
We are finally free of friction. Bad news is we have no brakes. Brace for impact.
Free from friction, constrained by pricing and a massive ladder that can be pulled up by companies that are in no way benevolent.
If you're one of the lucky few who were able to already have hardware that can run some of the open weight models you can be a beneficiary for now - but that won't last forever.
The large enterprises are their typically laggard self. Prioritizing governance over innovation.
Everyone else, at least in tech or tech adjacent, is building. Build vs buy is the conversation.
Hold on, I better write this down, this is good stuff..
Plausible answers: $10
Good, useful answers: $100
Validation and Verification is what separate "should work" from "is shown to work".
Anyone can write non-functional code.
It's functional useful code that takes more work.
this means code also written by 'A.i'.
seems as an industry we're hellbent on optimizing for the wrong-thing.
It is slower than when I was just using Claude directly though.
Planning is good but get-shit-done just added too much planning in my opinion.
Also:
> It’s invigorating, rewarding, and deeply weird.
It's mind-numbing, infanialising, and deeply dehumanizing. Which, I suppose, is a valid description of the future silicon valley is building.
The remainder of the post is as vapid as the AI generating it.
Buy in bulk and resell. /s
Every jira ticket I see now has acceptance criteria, reproduction steps, and detailed information about why the ticket exists.
Every commit message now matches the repo style, and has detailed information about what's contained in the commit.
Every MR now has detailed information about what's being merged.
Every code base in the teams around me now has 70 to 90%+ code coverage.
Every line of code now comes with best practices baked in, helpful comments, and optimized hot paths.
I regularly ship four features at a time now across multiple projects.
The MCP has now automated away all of the drudgery of programming, from summarizing emails, to generating confluence documentation, to generating slide decks.
People keep screaming that tech debt is going to pile up, but I think it's going to be exactly the opposite. Software is going to pile up because developing it is now cheap.
Most code before llms sucked. Most projects I on-boarded to were a massive ball of undocumented spaghetti, written by humans. The floor has been raised significantly as to what bad code can even look like, and fixing issues is now basically free if your company is willing to shell out for tokens.
Software to do what, though ?!
Coding, maybe 10% of a developers job (Brooks "Silver Bullet" estimates 1/6), was never the bottleneck, and even if you automated that away entirely then you've only reduced development time by 10% (assuming you are not doing human code review etc).
I would also argue that software development as a whole (not just the coding part) was also typically never the bottleneck to companies shipping product faster, maybe also not for automating their business faster (internal IT systems), since the rest of the company is not moving that fast, business needs are not changing that fast, and external factors that might drive change are not moving that fast either.
I think that when the dust settles we'll find that LLM-assisted coding has had far less impact than those trying to sell it to us are forecasting. There will be exceptions of course, especially in terms of what a lone developer can do, or how fast a software startup can get going, but in terms of impact to larger established companies I expect not so much.
One thing that I would point to today to show that the landscape is different - the average programmer/engineer/developer today has no actual admin staff. Fred Brooks' example team setup of "The Surgical Team" has more support staff than programmers. Anyone who responds to the questions like "who manages the calendar" and "who manages the documentation" will state that the engineers doing it themselves offer the best results. Same goes for designing test cases, performing rollbacks, etc.
The fact of the matter is that any self respecting engineer today works in an environment where pro-activity and self-sufficiency are prerequisites. Managing your calendar and workload, communicating to leadership and users, these are all common tasks that would have been another person a generation ago.
So when discussing writing code more efficiently and aiding in software development, what I am essentially seeing is more people trying everything they can to offload work that used to be another person's job anyway. If you care about communication - you offload coding standards. If you care about security - you offload feature refactors, and so on.
In my opinion, I think that at some point we'll either realize that we need highly competent people _and also_ regular people to help us ensure the work gets done to a good standard. Or, we will each eventually survive by working alone in a room with a suite of AI tools, and wonder why we're still making software in the first place.
I am not sure that has changed....
One of the lesser discussed Brooks essays is actually the best description of AI-first development: the “surgical team”. It just turns out the surgeon is the only human, and like many modern surgeries, the surgeon is controlling a robot instead of operating by hand.
It would be interesting to reread The Mythical Man-Month and see how each essay applies to AI-first development.
Replace all Oracle Applications in the Enterprise, for example. That will keep Corporate IT/Dev teams busy for quite a while.
Of course, this does not involve Oracle infrastructure, such as Database.
Fast forward, fire half of those ppl, for sure fire all middle managers, scrum masters, coaches, wooden-architects.
Suddenly you save up so much time on syncing, you can ship twice as fast.
And NO, quality and impact doesnt go down. It actually goes up.
This is probably something you did not want to hear :)
Few competent ppl with AI are much much much better than dozens of medicore teams.
We need now „Product Builders” and „Product maintainers”. All of the other roles lost value.
I've said several times that when I use an Agent, I'm getting about 2-4x the value and about 10x the output... the "value" is features landing in code and the difference to the 10x is documentation and testing. While a lot of that may not get reviewed by every person that touches a product, it helps with further ai based feature development.
I'm not a big fan of running many agents or outright vibe coding slop... but you can definitely leverage the coding agents and get a lot of improved output.
This is especially true if like most developers you are not working at a company where software is the product, but rather where software is part of the product, or where you are part of IT working on internal systems, not part of product development at all.
What does the 10x imply?
And are you saying that you are outputting 2-4x as in: value * value * value * value in the case of 4x? That seems rather high.
I said 4x as a cap for value, I don't know how you interpret that as x^4 ...
4x is 4 * x, x^4 would be your xxx*x ...
The code hides an exception behind an if-then-else that defaults to the most common state, which isn't caught until it breaks things for the 1% of users who don't have that state.
The new feature quietly breaks a feature not covered by the acceptance tests.
The documentation is four times as long and nobody who relies on it can read it.
And I'm stuck spending my time going over tickets with a fine-toothed comb, reviewing PRs, and mentoring contributors to prevent all of this garbage from ending up in the live code.
1, 2 and 3 happened a ton in the good old times before AI. If anything, we can make the code be more tested than before, but that requires a lot more engineering, that is made easier by LLMs.
It's just we haven't adapted to do them.
Adding a rule like yours is not the solution.
To me, architecture starts all the way from the top - even before you write a single line of code, you do the DDD (Domain-Driven Design) and then create a set of rulesets (eg. use the domain name as table prefix) and contexts and then define the functionality w.r.t to that architecture. LLMs can do all this - only if you ask them to explicitly. So, they are pretty useful to brainstorm with, but not autonomously design reliably and push it to production with your eyes closed and support a 100,000 user base. It's a far cry from that.
But sure, you can upsell to management about the vanity metrics like lines of code and get that promotion with LLM. But, it's still not software engineering.
TL;DR its very effective as it directly tests model on REAL codebases: "The benchmark is constructed from GPL-style copyleft repositories and private proprietary codebases". The use case is very real.
It's "not software engineering" but neither was what most people writing code did before LLMs.
> Without a clear architectural pathway / direction, that code is just useless. It's not tech debt. It's just a bunch of random strings
This is pretty clearly false. It's a bunch of random strings that you can compile and run to do what you want. It's more akin to a black box. A compiled closed source dependency.
It still has nothing to do with software engineering. All good code was written by humans. AI took it, plagiarizes it, launders it and repackages it in a bloated form.
Whenever I look deeply at an AI plagiarized mess, it looks like it is 90% there but in reality it is only 50%. Fixing the mess takes longer than writing it oneself.
I think you might be in serious denial.
Of course writing code isn't the only task of a software engineer, but it's an important one.
There wouldn't be so much controversy if it wasn't the case
My workflow, at a high level, is:
1. I write a high level spec. Not as high level as a single-sentence prompt, but high level enough to capture my top requirements.
2. I prompt the AI to interview me about the spec to clear up any ambiguity or open questions, then when I’m satisfied, the AI writes a longer spec, which I then review.
3. Then I prompt the AI to write an implementation plan based on the spec. I might just skim this, and by this point I might be asking the LLM more questions than it’s asking me.
4. Now I hand it off to the implementer agent.
This isn’t cowboy coding, it’s not even agile. It’s waterfall. The problem with doing waterfall was that it’s too slow, especially with the deserialization/serialization cost of routing all of this documentation through meatbrains. The LLM is doing just as much work, true, but faster.
The thing I found surprising was that, while LLM’s are still pretty awful at writing as an art form, they are better technical writers than I have the time to be, especially when writing for an audience of other LLM’s.
So you're saying software engineers don't write code? Just because there are other things that SWEs do, does not mean it has nothing to do with it.
It's arguably a pretty important part. Would you really hire a software engineer who can't code?
You wouldn't call someone an author that takes LLM outputs and shoves it in a book. IDK why this distinction doesn't apply to devs too.
Why do tech workers act shock that people hate this junk being force fed to them that they are now resorting to violence to reject said junk?
You think telling humans with specialized crafts that they don't matter is good politics? Good grief.
I'm not surprised at all that devs are upset.
>You think telling humans with specialized crafts that they don't matter is good politics? Good grief.
Yeah, of course not. There are lot's of historical examples of this. That being said, those historical examples don't play out well for the craftsmen, either.
Look, I'm a SWE myself. I see my job drastically changing right in front of my eyes. I know there's nuance to it, too, that's hard to articulate in these comment threads.
But I think a lot of people here are biased against thinking that they are irreplaceable - I've definitely been in that camp. I don't think that it's wise, however.
i don't know about you, but i absolutely don't. either you write the book yourself or you are not the author.
as kendrick lamar wrote:
I can dig rappin', but a rapper with a ghostwriter?
What the fuck happened? (Oh no)
We’re still going to have handwritten software, just like we still have handwritten assembly. It just won’t be the norm.
Your linter should identify all issues - including architectural and stylistic choices - and the AI agents will immediately repair them.
It's about 1000x faster than a human code at repairing its own mess.
If a linter could deterministically identify bad architecture, you wouldn't need an LLM, your linters could just write your code for you. The vibe coding takes are just getting more and more empty-headed...
linters statically check code and provide deterministic recommendations. LLMs are used to make judgement. I specifically write my linters for my project to make recommendations for LLMs.
This is how you save on token usage, so your LLMS aren't wasting tokens on static analysis that a linter could do for free.
That's at least how I make my linters.
a) that's not what a linter is built for, its a tool with very specific role
b) You must've never seen LLM expose secrets in plain text or use the most convoluted scenarios you can think of.
Well, this explains why so much software nowadays is so slow, buggy, and chaotic.
Can that happen without you? I would assume this is the next step. I don't find it either good or bad, but I'm genuinely curious where this all goes.
Maybe toward autonomous/sovereign capital with no humans in the loop, not even at the level of (asset) ownership.
All software engineers will become product managers as the agents take over doing the bulk of the work.
Companies will either do the same with less or more with the same.
My opinion is that any company whose business model is selling software is going to go out of business.
It won't, because right now we're busy exhausting the vein of good-ideas-we-wanted-to-build, and that's the source of all the good stuff you listed. When that runs out you'll see teams building any old crap because building is cheap, and learning that experimenting by putting any old crap in front of users is a fast way to burn goodwill and brand loyalty.
You still need good ideas and the taste to choose which to put out there over the bad ideas that people actively dislike.
Many people are missing the fact that LLMs allow ICs to start operating like managers.
You can manage 4 streams now. Within a couple years, you may be able to manage 10 streams like a typical manager does today.
IME, LLMs don't speed you up that much if 1) you're already an expert at what you're doing (inherently not scalable), 2) you're only working on one thing (doesn't make sense when you can manage multiple streams), or 3) doing something LLMs are particularly bad it (not many remaining coding tasks, but definitely still some).
That's a failure of the existing infrastructure to allow someone to do this.
LLM coding will work like this.
If you're letting LLMs go wild with no system in place to automatically know they're moving in the right direction and "shipping" things up to your standards, the failure is you, not the LLM.
The review comes at the end, though I truly believe this will go away as well. Agents will also get better at review until they're good enough that no one will want to do it anyways. Good enough is good enough.
It's like saying that you code reviewed faster just because someone else also reviewed the code, that's not how it works.
Its nice to not have to care about nits and other things that we don't have lints for though, so that's useful.
Software engineers were always creating, maintaining and updating automated business processes. In olden days we would have computers, that is rows of people computing things. That room of people is replaced with code in von Neumann machines.
The economic tension has always been a resistance to grant programmers status and class of management. Instead management wants to treat programmers like labor.
Just now, I was working on a bug report. I had Claude write the code. Perfect, CI is green, new tests, everything seems fine. Took me 5 minutes. Then looking closer, I can see that there may be a performance regression and that the code seems pretty verbose. I iterate on the prompt "of course, you're right, let me fix this". New code is even more verbose, lots of comments that shouldn't be there, the code is more intricate, it takes me some time to understand what's going on. Plus new test cases to review.
After a day of asynchronous iterations on this, I finally sit down to look at this problem. There was a one line fix that Claude couldn't find on its own.
I lost time, reviewer lost time, and if this had been shipped as is, the system would have been worse. I could go on and on because this happens daily. And the worst part is teammates submitting slop.
Does "basically free" to you mean for you just that someone else is paying the cost? That's a mentality that has only made the world worse when applied to a wider range of things. Be hesitant in that line of thinking, I suggest, and consider the future.
https://somehowmanage.com/2020/10/17/code-is-a-liability-not...
Every american learns how to live with debt :)
https://www.federalreserve.gov/releases/z1/dataviz/z1/nonfin...
The MCP has now automated away all of the drudgery of programming, from summarizing emails, to generating confluence documentation, to generating slide decks.
I wonder about the hallucination. Reading someone's writing doesn't take all that long.
Is programming supposed to suck all the time? Am I doing it wrong? I mean yeah, sure, it sucks sometimes, but overcoming that "suck" is where I feel progress and growth. If we decide to optimise that away...What the fuck am I doing here? No offence to managers, but if everybody is a manager, is anybody?
Classic drudgery that were part of the day in the life that we're not directly writing code.
Which is my experience. Once you get into the actual development process, the code itself produced by the agents is not good enough. Still needs editing and rewriting.
You know this is the exact same thing said during Opus 4.6, right?
That makes it hard to believe because it's the same "last week's model was so much behind you can't even comprehend" meme that's been going on throughout last year.
More info dumped into tickets and projects is great for understanding for both people and LLM. But hopefully not LLM generated.
Yeah, and for Sonnet 3.5 or even GPT4o. Because it was true for many. Different people have different timing to reach acceptance stage.
spicyusername said this exact same thing about Opus 4.6?
or is there more than one person on HN, and perhaps they have different opinions?
You're implying it's a hype train when in fact it's an adoption curve.
Is it? Or is it also explainable that the models are not getting better but people are still adopting it.
If the models were getting we’d be seeing mobile apps with new features at 10x the rate previously, or websites with 4 times the number of features. But we’re not.
I.e. it's making good output better, but it's making mediocre output (which is most output) worse by adding volume and the appearance of quality, creating a new layer of FUD, stress, tedium, and unhappiness on top of the previously more-manageable problems that come with mediocre output.
I'm still seeing this even with the newest models, because the problem is the user, not the model - the model just empowers them to be even worse, in a new and different way.
It's hard for me to disagree with this take more wow. LLM slop code is TERRIBLE and verbose.
I had an idea to improve performance in one of the slowest but also one of the most critical parts of the codebase I own, so I asked Claude to re-write it. I gave it exact instructions. It got most things right but key things wrong. I caught the bugs and then asked it for some optimizations, and it came up with a number that were quite good. As I read the code, I saw more and more opportunities for improvement. To make a long story short, code that used to require upwards of 30 seconds in a particularly heinously ugly stress test now finishes in about 8ms.
My original code was terrible. That's indisputable. Maybe the bar for improvement was low. Still, the algorithms and optimizations that I was able to devise while using Claude Opus 4.6 surprised me. I don't often feel pleased with the cleverness of my work, but in this case the work really is stellar -- or at least enough of an improvement that it feels stellar.
Could I have written it without Claude? Yes, definitely. But I was able to produce the code in a few days while having a fever of 100-102, which I definitely couldn't have done on my own.
Moreover, it was plainly apparent to me, while I worked, that I was better able to think about high-level architecture and design because I wasn't stuck on the details of actually writing the code. The code itself, line by line, isn't difficult if you have familiarity with bitwise operations, but there's enough of it, with enough branches, that it's difficult as a whole and the work of writing it would have consumed much of my attention and energy.
Claude missed a huge amount. I improved performance by more than 95% after it told me there were no other opportunities for major optimizations.
Using the tool freed me, I found, to think more clearly, more deeply, and more effectively. Does the result create tech debt? I don't think so. I've pored over it and can't find anything lacking in style, design, or architecture. It's very well documented. Claude wrote tests, as I requested, for everything, including all the bugs that Claude missed and I caught. Test coverage is probably 100%, but, much more importantly, tests exhaustively cover cases, including edge cases, that would have, again, been difficult to enumerate and write by myself.
I doubt Claude could have done all this as well if the codebase and tests weren't already as mature as they are. I really wonder about the feasibility and advisability of greenfield software development with these tools. And a junior developer absolutely couldn't have accomplished what I did. The tool would have produced far worse work in the hands of someone who doesn't know what they were doing.
So I agree with you and disagree: I'm turning a corner on these tools, but I absolutely could not just let rip and trust it to do anything correctly. Moreover, I could not be less impressed by the MCPs written by people in my company. The bare tool by itself is better, though maybe that says more about my company, and my regards for the people I work with, than the tools.
While I admire your strength in attempting it, this just adds one more brick to the wall of precedents that "what's stopping you from just sending one prompt, it'll just take 30 seconds and you can do it in bed!"
You could sum it up into a simple equation as Features Shipped = Features/Hour * Developer Hours
Developer hours has remained a constant, and F/H has gone up. I am of the opinion that the ideal is the inverse.
On the other hand, this was also a case where Claude really did help me finish something more quickly than I could have without it. So in thi scase I do think it lowered the number of developer hours per feature.
Yeah, about that: I looked into Cursor's usage stats and daily I'm going through the equivalent of a bacon sandwich in my cantina, so not much, but this is at today's prices and very light usage of Sonnet.
I was for a time using Opus 4.6 for a heavier task and even then I think the cost was well into the double digit percentages of my salary.
Opus 4.7 reportedly uses more tokens overall and while they reportedly kept rates stable, that is not a given.
Just wait until, with increasing costs, the first company figures that they'll offer this as a benefit and then maybe scrap it altogether in the name of cost cutting.
Current ventures feel moreso like a pilot program (you bought a private jet, now get a couple of your pilots to actually fly it) versus having an entire fleet of jets, and having to pay salaries to all those pilots, plus account for their fuel charges.
Right now all expenses are relatively "someone else's {problem,money,infra}".
Now.. the AI first engineer might still have to deal with hallucinated things. But.. they can also use the newfound cheapness of code to improve their workflow. Instead of just testing on localhost and manually deploying to prod, you can have a full dev, staging, prod pipeline for free. Tech debt can be one command from being refactored. The open source package that doesn’t quite do what you need it to do? Fork it and write a patch. The ai will be able to maintain the patch. Oh.. you need that bespoke feature for management? Np, done in a 1hr ai session.
Each of these things might be arguably insignificant on their own but net over a projects lifetime they really build up.